Fix for user play count and user loved

This commit is contained in:
Koen van Zuijlen 2021-01-02 00:48:32 +01:00
parent 123a00c5e3
commit 6fe9aa632b

View file

@ -888,6 +888,9 @@ class _Request:
if self.network.limit_rate:
self.network._delay_call()
username = self.params.pop("username", None)
username = f"?username={username}" if username is not None else ""
data = []
for name in self.params.keys():
data.append("=".join((name, quote_plus(_string(self.params[name])))))
@ -911,7 +914,7 @@ class _Request:
try:
conn.request(
method="POST",
url="https://" + host_name + host_subdir,
url=f"https://{host_name}{host_subdir}{username}",
body=data,
headers=headers,
)
@ -922,7 +925,7 @@ class _Request:
conn = HTTPSConnection(context=SSL_CONTEXT, host=host_name)
try:
conn.request(method="POST", url=host_subdir, body=data, headers=headers)
conn.request(method="POST", url=f'{host_subdir}{username}', body=data, headers=headers)
except Exception as e:
raise NetworkError(self.network, e)
@ -1494,7 +1497,7 @@ class _Opus(_Taggable):
self.artist = Artist(artist, self.network)
self.title = title
self.username = username
self.username = username if username else network.username # Default to current user
self.info = info
def __repr__(self):